Avowed Game Lore Theories Explained

The core of Avowed game lore theories suggests that the Living Lands’ history, the nature of the Blight, and the gods’ influence will all play critical roles in shaping the player’s experience and choices.

The whispers are growing louder, aren’t they? Every glimpse of Obsidian’s Avowed sparks fervent speculation and generates countless Avowed game lore theories. Players are piecing together fragments from trailers and interviews, trying to understand the Living Lands and the forces that threaten it. What are we to make of the eerie Blight, or the seemingly absent deities?
The upcoming game promises a rich narrative canvas, allowing players to delve into mysteries, and draw their own conclusions. The world begs to be explored, and we will watch closely as these theories develop into confirmed truths or intriguing alternatives.

Avowed game lore theories explained

Avowed Game Lore Theories

Okay, adventurers, let’s dive deep into the exciting world of Avowed and explore some of the fan theories swirling around its lore! We’ve all seen the trailers, the gameplay snippets, and the tantalizing glimpses of the Living Lands, and it’s got us thinking – what secrets are hidden beneath the surface? Let’s explore the captivating world of Eora and speculate on the potential mysteries that Avowed might unravel. These theories are just that, theories, but they’re a fun way to engage with the game and imagine what’s to come.

The Nature of the Blight

One of the biggest mysteries in Avowed is the Blight. This isn’t just some generic evil goo; it’s clearly tied to the very fabric of Eora. But what exactly is it?

A Manifestation of Broken Souls? Some theorize that the Blight is a physical representation of the pain and suffering of the souls that have been shattered in the world. Remember, in the Pillars of Eternity universe, souls aren’t just fleeting things; they are the building blocks of existence. If these are damaged, could the Blight be the result?
A Corruption of the Weave? The Weave is the magical energy that flows through Eora. What if the Blight is a corruption of this energy, twisting it into something toxic and destructive? Perhaps something happened in the past that damaged the Weave, leading to the Blight’s emergence.
A Sentient Entity? Could the Blight be more than just a force of nature? Maybe it’s a sentient entity, or a collective consciousness, that seeks to consume and corrupt. Imagine if the main antagonist isn’t just a person but something far more insidious, the Blight itself.

The Aedyran Connection

Given the fact that the Aedyran Empire is a major force in Eora, we can’t just ignore their possible connection to the Blight.

The Empire’s Hubris? It’s easy to assume that the Aedyran Empire, with its history of conquest and expansion, might have inadvertently caused something that resulted in the Blight’s appearance. Did they use some forbidden magic or desecrate ancient sites that angered some powerful force?
A Potential Weapon? What if the Blight was originally a weapon, or research project, initiated by the Empire? Perhaps they thought they could control its power, but something went horribly wrong, and the Blight got out of hand.
The Aedyran Response? Maybe the people and factions within the Aedyran Empire have their own plans on how to deal with the Blight. Are they trying to understand and contain it, or will they be more likely to try and exploit its power for their own gain?

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The Role of the Living Lands

The Living Lands are the area where Avowed takes place. This area was once part of the Aedyran Empire but is now a frontier region. The very name of the region makes us wonder about its significance:

A Place of Ancient Power? Perhaps the Living Lands are a place where the veil between worlds is thin. This could make the area vulnerable to the Blight, or it could mean that it holds the key to defeating it. It could even explain the unusual flora and fauna we’ve seen in the trailers.
A Battleground for Control? The Living Lands could be a place where the various factions of Eora are vying for control, not just in terms of territory, but also of magical power and the resources needed to fight the Blight. This could lead to some interesting alliances and betrayals as the story progresses.
A Bastion of Hope? Maybe the Living Lands are not a corrupted place, but a last refuge. Maybe this region is somehow resistant to the Blight or holds ancient secrets of how to deal with it.

Understanding the Protagonist

Who exactly are we playing as in Avowed? All we know is that our character is an envoy from Aedyran who is sent to investigate the Blight. But there is more than meets the eye.

A Soul-Bound Individual? Given the importance of souls in the lore, our protagonist could be special, such as being soul-bound. They might have a unique connection to the Weave or even have a past life that they are just beginning to learn about.
A Pawn in a Larger Game? What if the Aedyran Empire isn’t sending us to help, but rather to further their own agenda? Perhaps they see our character as expendable, or they are trying to manipulate the Blight for their own benefit. This could lead to some serious moral dilemmas throughout the game.
A Potential Antagonist? What if the character we’re playing isn’t a hero in the traditional sense? Maybe our character’s actions throughout the game ultimately make the situation worse. What if the player unknowingly becomes a key component of the Blight’s spreading?

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Factions and Alliances

The Living Lands, as a frontier region, are probably home to diverse groups. Who are they, and what role will they play?

The Aedyran Settlers? There are probably groups of Aedyran settlers who are living in the Living Lands. They may be trying to rebuild their lives or trying to claim what they think is rightfully theirs. Do they stand with the Empire or are they trying to create their own path?
Indigenous Groups? We can expect to encounter groups native to the Living Lands. These groups could be protectors of ancient secrets or they could see the Blight as an inevitable force and wish to embrace it.
The Disgraced? Perhaps there are groups of people who have been exiled from Aedyr, seeking refuge in this wild region. Maybe they possess knowledge or abilities that would help us combat the Blight.

The Significance of the Oaths

The title itself, Avowed, hints at the importance of oaths and pledges in the game’s narrative. What significance might they hold?

A Pact with the Gods? In Eora, gods are not necessarily good and benevolent beings. Could our character be bound by a pact with a god, or a powerful spirit, that is helping us in fighting the Blight, but at a great cost?
A Moral Code? Are we bound by a personal oath, or do we have to choose which oath to follow throughout the game? This could introduce interesting choices that affect the story and the different endings.
The Binding Power of Words? What if oaths in the game have real power? This would tie in with the magic of the Weave and could explain why they are so important in the world of Avowed.

Connecting Avowed to Pillars of Eternity

Avowed is set in the same universe as Pillars of Eternity, and while it’s a different game, there are bound to be connections:

Returning Characters? Will we see any familiar faces from the Pillars of Eternity games? Even if they are just cameos, their presence could add another layer to the story.
Revisited Locations? Will we see any locations that are familiar to players of the Pillars of Eternity games? Perhaps the Living Lands were previously referenced, but now we’re able to physically explore them.
Shared Themes? Are there certain themes, such as the cycle of souls or the nature of gods, that will be explored again in Avowed? This would give players a sense of familiarity while also introducing new concepts.

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The Nature of Magic

How will magic work in Avowed? In Pillars of Eternity, magic was tied to souls. What are some ways that magic could be manifested in Avowed?

Weaving Magic? Is the magic more about manipulating the Weave itself, rather than directly using souls? This could involve learning new spells and abilities through exploring the environment and understanding its connections.
Item-based Magic? Will the items we find in the world be imbued with magical properties? This would give players another reason to explore and could lead to some interesting combat strategies.
Soul Magic Revisited? Will soul magic still play a major part in the game or will it be treated as an older more dangerous art? Maybe some factions will want to keep using it while others will see it as something that caused the Blight.

The Long-Term Impact of the Blight

What are the long-term consequences of the Blight, not just for the Living Lands, but for all of Eora?

A Gradual Spread? Will the Blight continue to spread, slowly corrupting more and more of the world? This would increase the sense of urgency and pressure on the players and the characters that they encounter.
A Permanent Change? What if the Blight doesn’t go away? What if it permanently changes the world and the very nature of its existence? This could lead to some very dark and compelling narrative themes.
A Chance for Growth? In the face of a world-ending crisis, how will the people of Eora try to rise to the occasion? Will it result in new technologies and new ways of living?

These theories barely scratch the surface of the possibilities that Avowed holds. We can be certain that the talented team at Obsidian Entertainment has crafted an intricate and complex world for us to explore. The game’s lore, the choices we make, and the characters we encounter will contribute to a unique experience. We’ll need to play the game to see which of these theories hold true, and what surprises await us in the Living Lands.

Avowed – Story & Lore Speculation After Playing It (& PoE1/2)

Final Thoughts

Avowed game lore theories speculate about the Living Lands’ true nature. Some believe a forgotten power fuels its magic. Others suggest a connection to the Aedyr Empire’s past. These ideas add significant depth to anticipation of the game.

The community enjoys theorizing on potential conflicts and character motivations. We must delve deeper into these concepts. The game offers space to explore these Avowed game lore theories.

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