Avowed story predictions and theories suggest a conflict arising from a magical plague or imbalance, possibly involving the Living Lands and the influence of gods or powerful mages.
The whispers surrounding Avowed grow louder as its release approaches. Fans are eagerly sharing their Avowed story predictions and theories, trying to piece together the narrative from trailers and limited information. This speculation ranges from grand conflicts to personal character arcs, each adding to the anticipation.
Will we face a devastating magical disease or a world pushed out of balance? Some theories hint at a connection between the Living Lands and powerful figures, maybe even gods, manipulating the fate of Eora. We explore these possible narrative paths.
Avowed Story Predictions and Theories
Alright, let’s dive deep into the swirling mists of speculation surrounding Avowed! We’ve all seen the trailers, drooled over the glimpses of gameplay, and now, the big question is: what exactly is the story going to be? Obsidian Entertainment is known for crafting rich, intricate narratives, so we know we’re in for a treat. But what kind of treat? Let’s explore some of the most compelling predictions and theories bubbling up from the community.
The Living Lands and Eora’s Fate
First, let’s talk about the setting. Avowed takes place in the Living Lands, a region within the same world as Obsidian’s Pillars of Eternity, Eora. This is huge! It means we aren’t starting from scratch. We already have a rich history, magic system, and pantheon of gods established. The Living Lands, though, seem different. They appear more dangerous, raw, and less settled than areas we’ve seen before. How does this relate to Eora as a whole? Some theories suggest that the events in the Living Lands could directly impact the rest of Eora, maybe even triggering another cataclysmic event similar to the one that occurred in Pillars of Eternity.
The Nature of the Blight
A key element in Avowed’s trailers is this menacing “Blight” – a sort of creeping corruption that seems to warp both the environment and living creatures. What is it? One theory posits that it’s connected to the Adra, the magical substance from which many powers in Eora derive. Perhaps the Blight is a perversion of Adra, something gone wrong due to some event in the past, or perhaps some new force entirely. Another interesting idea is that the Blight is a physical manifestation of a dying god’s power, or a reaction to one of the gods being weakened, which we know happened in Pillars. It would be very Obsidian-like to link a major story element to established lore like this.
The Aedyran Empire’s Role
We know from Pillars that the Aedyran Empire is a major force in Eora. It’s a sophisticated, powerful nation, though not without its problems. Will they be our ally, our enemy, or something in between in Avowed? It’s plausible that they are trying to expand their influence into the Living Lands, trying to control the resources or maybe even trying to deal with the Blight to save their own people, and perhaps their methods might bring them into conflict with you and your choices. Think of it like a wild west area where the biggest and established company tries to enforce their rules but those who have been living there from so long, might resist them, which can create a big conflict in the story. This could add a layer of political intrigue on top of the more fantastical elements. It’s hard to imagine a game set in Eora that doesn’t include some political machinations.
The Player Character and Their Purpose
Who exactly are we playing as in Avowed? The trailers haven’t given us a completely clear picture of our player’s background. We do know they are “an envoy”, sent to investigate the growing Blight and this implies they have some kind of authority, and aren’t just a random adventurer. This means the player is already involved in the political structure of the world. Some theories suggest we might even be a representative of one of the factions within Eora, with the game maybe starting with an assigned mission which can then take a different route based on players choice. Maybe we will play as a representative from the Living Lands itself and have a close understanding of it’s problem and we will have the advantage of knowing the place very well. Whatever the case, Obsidian is known for letting player choices matter, so our character’s motivations and decisions will likely shape the story.
The Significance of the Oath
The title “Avowed” suggests an oath or promise of some kind. This is something Obsidian has also hinted at. Who made this oath? To whom was it made? Is it a personal vow, or one connected to a higher power or organization? Could the oath have been made unwillingly, and we have to break free from it. Perhaps the Blight is related to a broken oath, and the player must seek redemption for it? The concept of oaths and promises is often used to make choices much more important. The oath could also be a source of moral conflict as we journey through the lands and encounter other cultures. Maybe following the oath makes us go against our own moral compass, and we have to make a choice between following it and going on our own way. The potential for interesting character arcs here is immense.
Companions and Their Allegiances
Obsidian’s games are very famous for having wonderful companions. They not only fight alongside us, but also provide us with different opinions and points of view. It is likely that we will have a party of companions with their own personal stories, backgrounds and allegiances. These will probably be complex characters. Maybe they will have their own goals which will clash with our goals. Will we find that some companions are secretly working against us? Maybe our companions will have different opinion on the blight and how to deal with them, which will challenge our way of solving problems. The possibilities are endless, and the companions will almost certainly provide some dramatic twists and turns.
Magic and the Gods
The magic system in Eora is already established from Pillars of Eternity, but Avowed seems to be adding to it. We see the use of swords imbued with magical powers, which appears to be a new twist. How will this new magic be explained in the lore? Will it be tied to the Blight, or will it be a separate form of arcane power? The gods of Eora also play an important role. Will we be interacting with them directly? Maybe some of the gods are helping us behind the scenes, or maybe they are manipulating us for their own gain. It is entirely possible that a god or some divine entity is responsible for the blights, and they are trying to achieve their own goals in Eora.
The Role of the Soul
Souls are a very important part of the lore of Eora. What impact will they have on the story of Avowed? In Pillars of Eternity, we saw that manipulating souls is a very dangerous thing, and it has had catastrophic consequences for some people in the past. Will the Blight be linked to the corrupt manipulation of souls? Perhaps the player will even have some kind of special ability involving the use or sensing of souls, and it will be the main reason to be chosen as an envoy to solve the blight problems. Maybe the companions will be tied to some specific souls. It would be fascinating if we could somehow connect to the past and see the origins of the blight, or maybe we will get the chance to meet an older soul who knows something about what’s happening in Eora.
Moral Dilemmas and Choices
Obsidian is very well-known for presenting players with very challenging moral dilemmas. You will not have choices that are black and white. The story of Avowed will not be any different. Choices won’t simply be about “good” versus “evil.” Instead, they’ll likely be about choosing between competing interests. We might need to make tough calls that have negative impacts on one group to help another, and maybe those choices might come to haunt us later in the story. It could be that choosing one path will completely close off other avenues. The choices will be something that could keep you thinking about it long after you have finished the game. These choices will be the cornerstone of the story. It’s a safe bet that Avowed will challenge us to question our own values.
Potential Story Arcs and Themes
Putting all of the above together, here are some potential story arc ideas that might be coming for Avowed:
- A desperate search for a cure: The player, as an envoy, searches for a solution to the blight, facing challenging moral dilemmas along the way and questioning the political structure of the world they know.
- The corruption of power: The story might explore the dangers of unchecked power, be it political or magical, and reveal how that power can twist and corrupt the people who have it, or those who want it, maybe the player’s own character as well.
- The clash of cultures: The Living Lands are likely home to different cultures and factions. The story might show how those different cultures will interact with the political force of the Aedyran Empire. And maybe those cultures will clash.
- The consequences of the past: Avowed could be about the players finding some secrets or some mistakes that were committed a long time ago and they will need to solve those. Perhaps what is happening in the Living Lands is the result of some action done in the past, and our main quest is to fix it.
- Unraveling a conspiracy: Perhaps the blight is not random. Maybe someone is controlling it, or maybe some force is using the blight to achieve their own goals. Then the envoy’s main quest would be to find those conspirators.
These are just a few possibilities. The truth will no doubt be much more nuanced, and will probably contain many layers of plot twists and unexpected character revelations. Obsidian’s talent for weaving complex, engaging narratives makes the anticipation around Avowed even more intense. We’ll have to wait and see what the final story will be, but until then, the speculation is half the fun. We should expect to see some familiar characters from Pillars of Eternity too, or at least mentions of them. This would solidify Avowed’s place in the world of Eora.
The Blight is likely to grow in severity, potentially presenting increasingly challenging combat and story scenarios. Will we manage to push the Blight back, or will we have to learn to live with it?
Ultimately, the story of Avowed will not be solely about fighting monsters and solving ancient mysteries. It will be about making tough choices that will have lasting consequences and will shape the land of Eora as well as the character we play. It will be about challenging our moral compass and our values and making us rethink about our understanding of right and wrong, justice and injustice. And more than anything, it will be about the story we create and about the characters we meet along the way. And this will be something special because it’s coming from Obsidian Entertainment.
So, what do you think? What are your theories about Avowed’s story? Let the discussion continue, because there are many interesting points to consider.
The beauty of these games is that we get to shape our stories based on how we perceive the world. Avowed should be no different, so there are a lot of possibilities of how we might shape the destiny of Living Lands and its people.
Major Details Around Obsidian's Massive RPG Avowed May Have Just LEAKED
Final Thoughts
Avowed story predictions and theories abound, suggesting a deep dive into Eora’s lore with potential conflicts between different factions. Players might experience a narrative woven around gods, magic, and political intrigue.
Many speculate about the player character’s role within the Living Lands, perhaps as a chosen one or a figure caught in the middle. It’s very likely that the game’s main story will be a morally gray area.
These Avowed story predictions and theories point towards an engaging, albeit complex experience. We await to see how these story elements unfold.



