Menes: The Chainbreaker launches on Xbox Series X|S and PC on Friday, November 13, 2026. It is a Souls-like action-adventure from solo developer Adrian Podaru, published by Rage Game Studio. You play Menes, a soul-shard of the Archangel Mikael, with wings and a living sword called Daedalus. The sword grows stronger every time you parry well. Your mission: free Bastet and break the chains of the false gods in a surreal desert prison realm.
This guide covers only what the official pages confirm before launch: the date, the platforms, the Game Pass question, how the parry works, and your first hours in the Prison Realm. No price is printed, because no store page we read shows one, and no boss names are printed, because the official pages name none. We will update after launch, once real hands-on time exists.
Release Date
Friday, November 13, 2026 on Xbox Series X|S and PC
Price
Not shown on any store page: check the store first
Developer and Publisher
Adrian Podaru develops, Rage Game Studio publishes
What You Do
Parry, grow your living sword, break the chains of false gods

Platforms, price and the Game Pass question
Menes: The Chainbreaker reaches Xbox Series X|S and PC on Friday, November 13, 2026. Xbox Wire lists it in the November 9 to 13 roundup with Smart Delivery and Xbox Play Anywhere, so one purchase covers Xbox and Windows PC. The Xbox store page lists the same two labels, and names PC, Xbox One, Xbox Series X|S and Handheld as play options. One honest note on the date: the Steam page shows a planned November 12 unlock, while Xbox Wire and the launch trailer both say November 13. That gap is most likely a time zone display.
| Platform | Launch | Price at build time |
|---|---|---|
| Xbox Series X|S | November 13, 2026 | Not shown: check the store |
| Xbox One | November 13, 2026 (listed on the Xbox store page) | Not shown: check the store |
| PC (Xbox, Play Anywhere) | November 13, 2026 | Not shown: check the store |
| PC (Steam) | November 13, 2026 (Steam page reads planned November 12) | Not shown: check Steam |
The Game Pass question has a short answer. The Xbox Wire weekly list gives Menes no Game Pass tag at all, while other games in the same list carry one. So plan on buying it. The price is the same story: the Xbox Wire entry shows no price, and neither the Xbox store page nor the Steam page showed one in the text we read. Do not trust a price on a roundup mirror: one copy of the Xbox Wire list shows $0.00 next to the game, a placeholder, not a price. Check your own store page first.
What Menes: The Chainbreaker is
You are Menes, a soul-shard of Mikael the Archangel. You have wings and a living sword, Daedalus. The game sends you to free Bastet and face the false gods, both prisoners and jailers of the Prison Realm. Each major encounter reveals more of their story, and your job is to break their chains. The world is a surreal desert prison realm of ancient mysteries and beings bound by their own chains. It is lore rich on purpose: an original soundtrack, voice acting, environmental storytelling, hidden collectibles, cryptic murals.
The combat is Souls-like. The Steam page says it plainly: learn from every death as you grow stronger. The parry is the heart of it. The better you parry, the stronger Daedalus strikes. The game also tests your platforming: the demo page calls it precision 3D platforming, with demanding jumps, vertical challenges and unconventional traversal. And when the ground is no longer enough, you may even find a way to fly. It is single player, rated TEEN for violence, and supports 16 languages, with full English audio and subtitles.

How the parry works, and how Daedalus grows
The parry is not a bonus trick. It is the main way you grow. Every clean parry feeds Daedalus, your living sword, and the sword hits harder because of it. That changes how you play from the first fight: a parry is worth more than a safe hit, because it makes every hit after it stronger. The Xbox store page puts it in one line: combat rewards patience, precision and mastery. Learn from every defeat and perfect your timing.
- Watch the wind-up, not the weapon. Every enemy tells you when the hit is coming. Learn the tell first, then parry. A parry at the flash of the blade is usually too late.
- Parry late rather than early. An early parry leaves you open, and a late one still catches the hit if your timing is close. When in doubt, wait half a beat longer.
- One clean parry beats three wild swings. Daedalus grows from parries, not button mashing. Slow down, take one clean parry, and let the sword do the work.
- Treat every death as a lesson, not a loss. The game says so itself: learn from every death as you grow stronger. If a fight kills you three times, you have learned three timings. The fourth try is the one that lands.
No button list is printed here, because no official page lists the controls. The exact parry button lives on the controls screen inside the game, so open it before your first fight. Thirty seconds there stops you learning the parry while a false god is already swinging at you.
Your first hours in the Prison Realm
The game opens in an early area of the Prison Realm. The free demo covers that same early area: about an hour of play, two boss fights, and smaller enemies and mini-bosses. The opening is already public. Expect a slow start on purpose: the realm teaches you the parry before it tests you, and the first enemies exist to train your timing, not to end your run.
Explore every corner before you move on. Optional paths hide extra lore, and the full game promises hidden collectibles and cryptic murals. A side path is rarely empty: it holds lore, a collectible, or a safer route past a hard fight. When a jump looks impossible, remember the game lets you fly sometimes. That line is on the Steam page itself, so look for the flight window before you give up on a gap.
- Clear one enemy at a time. Groups punish greed, so pull one enemy out and parry it, then let Daedalus grow before the next one.
- Keep moving upward. The platforming is vertical, and high paths often hide the extra lore and the safer routes.
- Expect a boss early. The demo’s early area holds two major bosses, so the opening does not warm you up for hours. Go in ready, and treat the first boss as a parry exam, not a wall.
Can your PC run it
The Steam page lists Windows 11, a Ryzen 5 2600 or i5-8400, 8 GB of RAM, a GTX 1650 or RX 570, and 10 GB of storage as the minimum. The recommended spec steps up to a Ryzen 5 5600 or i5-11600K with an RTX 2060, RX 5700 XT or Arc A750. If your PC clears the minimum, you can play. If it only just clears it, start on low settings.
Seven first-session habits
- Open the controls screen first. Find the parry button before your first fight. Thirty seconds there saves a messy first hour.
- Play the free demo first if you are unsure. It runs about an hour and teaches the parry before you pay anything.
- Parry one enemy at a time. Let Daedalus grow on easy fights so the sword is stronger when a boss arrives.
- Learn the tell before you attack. Watch each new enemy for one full attack cycle. The tell is the fight.
- Explore the side paths. Optional routes hide lore, collectibles and safer ways forward.
- Expect to die, and use it. Every death teaches a timing. Change one thing, and go again.
- Check the store price before you buy. No store page we read shows a price yet, and placeholder prices on roundup mirrors are not real. Your own store page is the only number that counts.
Try the free demo first
A free demo is live on Steam, released December 18, 2025. It holds about an hour of gameplay, two boss fights, multiple enemies and mini-bosses, plus combat, collectibles, lore and music from the full game. The demo is one early area of the Prison Realm, so it shows the real opening, not a tutorial island. The launch trailer says a demo is also available on Xbox Series X|S. Play it before launch day. If the parry clicks in the demo, it will carry you through the full game. If it does not click yet, the demo is the safest place to learn it: it costs nothing.
Menes: The Chainbreaker questions
When does Menes: The Chainbreaker launch?
Friday, November 13, 2026 on Xbox Series X|S and PC, with Smart Delivery and Xbox Play Anywhere. One honest note: the Steam page shows a planned November 12 unlock, while Xbox Wire and the launch trailer say November 13. Check your own store page for the exact unlock hour.
How much does Menes: The Chainbreaker cost?
No price was shown on any store page we read, not on Xbox Wire, the Xbox store page or Steam. Do not trust placeholder prices on roundup mirrors. Check your own store page before you buy.
How does the parry work in Menes: The Chainbreaker?
Every clean parry feeds Daedalus, your living sword, and the better you parry, the stronger it strikes. The parry is the main way you grow, so learn each enemy’s wind-up, parry late rather than early, and let the stronger sword do the work. The exact parry button is on the controls screen inside the game.
Final verdict
Menes: The Chainbreaker is a small launch with a sharp idea. It lands on Xbox Series X|S and PC on Friday, November 13, 2026, with Smart Delivery and Xbox Play Anywhere, and it asks one thing of you: learn the parry. Everything else grows from that. Daedalus gets stronger, the false gods fall faster, and the Prison Realm opens up. Play the free demo first, learn the controls screen, and expect to die a few times. That is the game working as intended. Check your own store page for the price first.
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