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Press Play Daily for today’s mystery country.
Heat runs Blazing, Hot, Warm, Cool, Cold, Freezing • The arrow always points from your guess toward the target
A worldle game you can play right here, free. This is Terra Daily, an original GameOLL geography game. A mystery country is picked from all 197 countries on Earth. You guess countries on a world map, and every guess answers with three clues: how many kilometres away the target is, a compass arrow pointing straight at it, and a heat colour for the distance. Read the clues, triangulate, and corner the country in as few guesses as you can. There is a Daily Country that is the same for every player, plus Practice, Capitals, Flags and US States modes. No download. No sign-up. It works on your phone and your PC.
Genre
Puzzle · Geography
Players
1 Player
Platform
Browser · Mobile · PC
Price
Free

In this guide
- How to play
- How the distance and arrow feedback works
- The five modes
- Scoring, streaks and the mastery map
- Terra Daily or Quiz Quest?
- 7 tips to solve countries faster
- Worldle game FAQ
- Final verdict
How to play Terra Daily
Every round hides one mystery country. You never see a photo, a flag or a name — only a map and your own guesses. Each guess you make drops a numbered pin on the map and comes back with the distance to the target, the direction to travel, and a heat colour. It plays like a detective game: the country is out there, the clues are honest, and the only question is how few guesses your geography brain needs. The Daily gives you six guesses. Practice gives you eight and never runs out of new countries.
- Press Play Daily, or pick a mode under the map: Practice, Capitals, Flags or US States. The Daily Country is the same mystery for every player today.
- Make a guess. Type a country name and press Guess, pick from the suggestion list as you type, or tap the map to drop a pin on the nearest country. A solid first guess somewhere central, like Turkiye or Egypt, splits the world nicely.
- Read the three clues. Your pin reports the distance in kilometres, a compass arrow pointing from your guess toward the target, and a heat colour: the closer you are, the hotter the colour.
- Triangulate. A distance plus an arrow from one pin cuts the world down to a wedge. A second pin from somewhere else cuts it again. Where the wedges cross is where your next guess belongs.
- Take the free reveals. After three guesses the game tells you the target region — Africa, Asia, Europe, the Americas or Oceania. After five, you also get the first letter of its name.
- Name the country before your guesses run out to win the round, bank the score and light the country up gold on your mastery map. Then come back tomorrow for the next Daily.
Controls for phone and PC
| Action | Phone / tablet | PC / laptop |
|---|---|---|
| Make a guess | Type a name and tap Guess, or tap the map | Type a name and click Guess or press Enter, or click the map |
| Pick a suggestion | Tap the name chip under the input | Click the name chip under the input |
| Switch mode | Tap a mode button under the map | Click a mode button under the map |
| Open the mastery map | Tap Mastery in the top bar | Click Mastery in the top bar |
| Share a Daily result | Tap Share Result on the win card | Click Share Result on the win card |
| Sound on or off | Tap the speaker button | Click the speaker button |
How the distance and arrow feedback works
This is the heart of the game, so here it is with nothing hidden. Every country in Terra Daily has one fixed point on the map: its centre, taken from its real latitude and longitude. When you guess a country, the game measures the great-circle distance — the shortest line over the surface of the Earth — between your guess's centre and the target's centre, and rounds it to the nearest kilometre. That number is exact. It is the same number every player sees for the same pair of countries, in every mode, forever.
The arrow is a compass bearing, also measured from your guess toward the target. Bearings are grouped into eight compass points: north, north-east, east, south-east, south, south-west, west and north-west. The arrow never lies and never rounds toward a neighbour: if it points north-east, the target really is north-east of your pin. One warning from experience: bearings follow the curve of the Earth, so over very long distances the arrow can surprise you. From Japan, South Korea sits almost due west. From the United States, Mexico reads south, slightly west. Trust the arrow over your flat-map instincts.
A worked example, with real numbers from the game. Say the mystery country is Germany and your first guess is France. France's centre to Germany's centre measures 764 km, and Germany lies north-east of France, so your pin reads 764 km NE and glows Warm. One guess in, you already know the target is a short hop north-east of France: Belgium, Luxembourg, the Netherlands, Germany itself, or just possibly Czechia or Austria on a longer reading. A second guess at the Netherlands either lands it or splits those options cleanly. That is the whole skill of the game in one move: every guess should be chosen to make the next answer smaller.
| Heat colour | Distance band | What it means |
|---|---|---|
| Blazing (red) | 250 km or less | You are basically standing on it. The target is a neighbour or the same small region. |
| Hot (orange) | 251 to 750 km | Same corner of the continent. Think one or two borders away. |
| Warm (yellow) | 751 to 1,500 km | Right region, wrong neighbourhood. A focused guess should follow. |
| Cool (green) | 1,501 to 3,000 km | Right continent, far side. Use the arrow, not the colour, from here. |
| Cold (blue) | 3,001 to 6,000 km | Wrong region or across a sea. A bold jump guess is worth more than a shuffle. |
| Freezing (purple) | Over 6,000 km | Another hemisphere, most likely. Treat the arrow as a compass home. |
Two more honest rules. First, distances run centre to centre, so big countries play differently: a guess of Russia measures from the middle of the largest country on Earth, and the United States measures from Kansas, not from either coast. Second, islands are measured from their own centres like everywhere else, which makes the Caribbean, Indonesia and the Pacific the trickiest water in the game — small targets, crowded pins, and arrows that hop from island to island. The region reveal after three guesses exists mostly for them.
The five modes
| Mode | Guesses | The twist |
|---|---|---|
| Daily Country | 6 | One mystery country per day, the same for every player on Earth. Feeds your streak. |
| Practice | 8 | Endless rounds against the full 197-country list. The place to learn the map and chase a perfect score. |
| Capitals | 6 | The game names a capital city — say, Ulaanbaatar — and you find the country it belongs to. |
| Flags | 6 | No map clue at all to start: just the main colours of the mystery flag as swatches, then the usual feedback. |
| US States | 6 | The same detective game across the 50 states, distances measured from state capital to state capital. |
Daily Country is the ritual. The pick comes from the date alone: all 197 countries sit in one fixed shuffled order, and each day deals the next one, so the whole world plays the same puzzle and no country repeats until the list runs out. Win it and your streak grows. The win card builds a shareable result — your guess count and a row of heat squares — that you can paste anywhere.
Capitals and Flags test the other half of geography. Capitals rewards the player who knows that Dodoma belongs to Tanzania and that Sri Jayawardenepura Kotte is a real place doing a real job. Flags is sneakier: a row of colour swatches looks anonymous until you realise only a handful of flags pair that exact green with that exact gold. Both modes use the same distance and arrow feedback once you start guessing, and both feed the same mastery map. US States shrinks the board to one country and fifty targets, which makes it the fastest mode and, thanks to Alaska and Hawaii, not always the easiest.
Scoring, streaks and the mastery map
- Winning score. A win pays 1,200 points, minus 150 for every guess after the first, plus a 100 point bonus for finishing in three guesses or fewer. A first-guess win scores 1,300. A win on the last of six Daily guesses scores 450.
- Scouting points. Even a lost round pays for good information: 40 points for a guess inside 250 km, 25 inside 750, 15 inside 1,500, 8 inside 3,000, 4 inside 6,000, and 1 beyond that. Your best score, win or lose, is kept.
- Daily streak. Win the Daily on consecutive days and the flame grows. Skip a day or lose one and it restarts at zero — but your best streak is remembered in your stats forever.
- The mastery map. Every country you solve, in any country mode, lights up as a gold star on your personal atlas. Solving all 197 is the game's longest road and its proudest screen.
- 20 achievements. First wins, streaks of 3, 7 and 30 days, a one-guess Sharpshooter, solving 25, 98 and all 197 countries, mode milestones in Capitals, Flags, Practice and US States — the full list lives on the Achievements screen.
- Full stats. Rounds played and won, win rate, wins per mode, and a guess distribution showing how often you solve in one, two, three or more guesses. It all saves in your browser automatically.
Terra Daily or Quiz Quest?
GameOLL already has a geography-flavoured game: Quiz Quest, our trivia game. They are not the same game wearing two coats. Quiz Quest asks questions and you pick an answer from a menu — it tests what you have memorised. Terra Daily never asks a question at all. It hands you a map, a hidden country and a measuring tape, and tests whether you can reason your way across the world from three honest clues. Play Quiz Quest to find out what you know; play Terra Daily to find out how you think. Plenty of players open the Play Games hub, clear the Daily here, then take their streak energy into a round of Screwfall, which also deals a fresh board every day.
7 tips to solve countries faster
- Open central. A first guess near the middle of the landmass you suspect — Turkiye, Egypt, Kazakhstan, Brazil — turns one arrow into a half-world answer. Corner guesses waste the arrow.
- Cross your arrows. Two pins with crossing dashed lines corner a target far better than two pins near each other. If your first guess says 3,000 km north-east, guess next from somewhere that makes that wedge narrow.
- Read the distance as a ring. Your target sits somewhere on a circle that far from your pin, in the arrow's direction. When two rings cross, the crossings are your shortlist.
- Respect the big-country rule. Russia, Canada, the United States, China, Brazil and Australia are measured from their centres. A Warm reading off Russia can still mean a target thousands of kilometres from its border.
- Spend the region reveal well. The region appears after three guesses. If you are not close by then, stop hunting names and use guesses four and five to bisect the region instead.
- Learn the island clusters. The Caribbean, Indonesia, the Pacific islands and the Mediterranean are where rounds go to die. A practice session aimed at each cluster pays for itself in Daily wins.
- In Flags mode, count the colours first. Two-colour flags are a small club. Four or more colours with black in the mix points hard at southern and eastern Africa. Let the swatches shortlist before the map does.
Worldle game FAQ
Is Terra Daily free to play?
Yes. Terra Daily is 100% free, all five modes and all 197 countries included. You play it right on this page. There is no download, no sign-up and no payment.
How does the distance and arrow feedback work?
Every guess is measured against the mystery country. You see the distance in kilometres between the centre of your guess and the centre of the target, a compass arrow that points from your guess toward the target, and a heat colour for the distance band: Blazing under 250 km, Hot under 750, Warm under 1,500, Cool under 3,000, Cold under 6,000 and Freezing beyond that. Two guesses are usually enough to triangulate the region; three corner it.
Is the Daily Country the same for everyone?
Yes. The Daily Country is picked by the date alone, using a fixed shuffled order of all 197 countries, so every player in the world gets the same mystery country on the same day, and no country repeats until the whole list has been used. A new one arrives at midnight your time.
What is a good score in Terra Daily?
A win pays 1,200 points minus 150 for every guess after the first, plus a 100 point bonus for finishing in three guesses or fewer, so a first-guess win scores 1,300 and a six-guess win scores 450. Even a lost round pays scouting points for near misses, up to 40 for a guess inside 250 km.
What happens to my streak if I miss a day?
Your daily streak counts consecutive days with a Daily win. Win today and tomorrow and it grows; skip a day or lose a Daily and it restarts. Your best streak is kept forever in your stats, alongside your guess distribution and every country you have solved.
Does Terra Daily save my progress?
Yes, in your own browser. Your streak, solved countries, mastery map, stats and achievements save automatically the moment they change. Nothing leaves your device and there is no account to make. A round that is half finished when you leave starts again when you come back.
Final verdict: should you play Terra Daily?
Yes — if you like a daily puzzle that respects your intelligence. Terra Daily never bluffs: the distance is exact, the arrow is honest, and every loss teaches you a piece of the map you did not know yesterday. The Daily takes two minutes and leaves a streak worth protecting; Practice, Capitals, Flags and the US States mode turn the same clean idea into a whole atlas of side quests, and the gold stars of the mastery map add up quietly until one day the whole world is lit. It is the rare game that makes you better at geography by accident.
▶ Play Terra Daily 🎮 See All Free GamesLast updated: November 6, 2026. Terra Daily v1.0 — the first release of our original worldle game, with a Daily Country for all 197 countries, Practice, Capitals, Flags and US States modes, a mastery map, daily streaks, full stats and 20 achievements. An original GameOLL browser game. Found a bug? Tell us in the comments and we will fix it in the next version.



