Valorant Patch 13.10 title art - the words Valorant 13.10 over a dark scene with a glowing bookmark ribbon, a sentinel camera eye and telekinetic rings, with the GameOLL logo

Valorant Patch 13.10: Sentinel Buffs, Replay Bookmarks and Gauntlet

Valorant Patch 13.10 is live, and it is a quality-of-life patch with one clear headline for ranked players: Sentinels get their utility back faster. Cypher, Killjoy and Vyse all see the cooldown after their key ability is destroyed drop from 60 seconds to 45 seconds. The patch also adds replay bookmarks, rewrites the assist rules, and gives the Gauntlet: Glitched mode bigger parties, new powers and a long list of balance tuning.

Riot published the notes on November 10, 2026. There is no new agent, no new map and no weapon balance in this patch. Everything below comes from Riot’s own Patch 13.10 notes, with the numbers printed exactly as Riot wrote them.

📅 Patch day: November 10, 2026🛡️ Sentinels: 60s to 45s after destroyed🔖 Replay bookmarks are here🎲 Gauntlet: parties of up to 5

Patch Day

November 10, 2026

Sentinel Change

Destroyed cooldown 60s to 45s

New Feature

Replay bookmarks, private to you

Gauntlet: Glitched

Parties of 5, new powers and glitches

Valorant Patch 13.10 title art - the words Valorant 13.10 over a dark scene with a glowing bookmark ribbon, a sentinel camera eye and telekinetic rings, with the GameOLL logo
Patch 13.10 is about speed and memory: faster Sentinel resets, bookmarks for your best moments, and a louder Gauntlet mode.

Sentinel buffs: faster resets after your utility breaks

The Sentinel change is small on paper and big in a round. When an enemy destroys your Spycam, your Turret or your Arc Rose, you wait 45 seconds to use it again instead of 60. Riot says the goal is more back and forth: Sentinels can place utility early and reset mid-round, while the team that breaks the setup still gets rewarded. Riot also notes the new 45-second cooldown sits just below the 50-second cooldown of Initiator signature abilities, and that the team will watch how the change plays before it makes bigger Sentinel changes.

AgentAbilityBeforeAfter
CypherSpycam, destroyed60 seconds45 seconds
CypherSpycam, reclaim15 seconds20 seconds
KilljoyTurret, destroyed60 seconds45 seconds
VyseArc Rose, destroyed60 seconds45 seconds

Cypher is the only one who pays a price. His Spycam reclaim cooldown rises from 15 seconds to 20 seconds, which Riot says brings it in line with the other Sentinels. The message is clear: Riot wants Cypher to reposition his camera less freely, but to get it back sooner when an enemy shoots it down.

Sage gets a quiet buff in the same section. Her Healing Orb now targets allies more accurately, matching the targeting of Miks’ Harmonize, and her crosshair is now visible while she aims the heal. If you have ever healed the wrong teammate in a clutch, this is the fix for that moment. If you want your aim to match the faster resets, our best Valorant settings guide covers the sensitivity and crosshair setup most players use.

Replay bookmarks: mark the moment, find it later

Replay bookmarks are the new feature in Patch 13.10. You can mark key moments during a match, then jump straight to those moments when you watch the replay later. Your bookmarks are only visible to you. Other players who watch the same replay will not see them.

  1. On PC, open Settings, then Controls, then Interface, then Replay Bookmarking, and pick a key. The key is blank by default, so nothing is bound until you set it.
  2. Press that key during a match to bookmark the moment you are watching.
  3. On console, open the Options Menu while you play and use the new bookmark button there.
  4. Open your replay later and use the timeline to jump between your bookmarks.

This is a review tool first and a clip tool second. Use it to mark the round you want to study, the clutch you want to rewatch, or the mistake you want to fix before your next game.

Assist changes: trading and healing count more

Patch 13.10 also fixes a hole in the Patch 13.08 notes. Riot says the assist rules below changed in Patch 13.08, alongside the Performance Score updates, but the team forgot to include them in those notes. They are in the 13.10 notes now, and they reward trading and healing more clearly than before.

Damage assists now work two ways. You earn one if you deal more than 10 damage to an enemy within 3 seconds of a teammate securing the kill. You also keep earning one if you deal at least 50 damage to an enemy your teammates kill, no matter how much time has passed.

Healing assists are tighter. You earn one only when a player you healed gets a kill within a 10-second window after your heal effect ends. Healing that leads nowhere no longer counts, so the assist now reflects the impact of the heal on the fight.

Valorant Patch 13.10 artwork on GameOLL - a glowing Gauntlet upgrade track with five ability chips, a 45-second timer ring and a levitating diamond, with the GameOLL logo
Gauntlet: Glitched is the loudest part of Patch 13.10: five-player parties, new powers for five agents, two new glitches and one new ultimate.

Gauntlet: Glitched gets bigger parties and new powers

Gauntlet: Glitched gets the biggest update in Patch 13.10. You can now queue with a group of up to 5 players, and pairings are randomized, so bring your friends and see who you face. Five agents get new powers, two fan-favourite bugs return as proper glitches, and Hush gets a new ultimate.

AgentPowerThe two upgrades
HushFlowProne to Flight: gain additional charges. Go the Distance: increase pull strength.
HushDisplacementTug of War: gain additional charges. Habit Forming: recharge the ability with decreasing cooldown.
CypherSpycamDart Maniac: recharge Spycam and fire tracking darts more frequently. Always Watching: double targeting range and make tracking darts take longer to remove.
VetoInterceptorCannon Fodder: recharge the ability with decreasing cooldown. Long-term Assignment: increase active duration.
WaylayRefractHODL: extend the window to teleport back to the beacon. Déjà vu: recharge the ability with decreasing cooldown.

Two new glitches join the draft pool, and both are old bugs brought back on purpose. Cypher’s Spycam gets Extreme Supervision: the camera equips a Classic instead of firing tracking darts, and it upgrades to a Sheriff. Skye’s Trailblazer gets Give a Dog a Gun: the dog equips a Classic instead of leaping, and it upgrades to a Frenzy. That glitch replaces Greatest Dane in the pool.

Hush also gets a new ultimate, Suspension. You send out a steerable projectile, then reactivate it to levitate players where it lands. It is the same idea as her agent ultimate, rebuilt for the chaos of Gauntlet.

Gauntlet balance tuning: the full list

Riot says the tuning goal is simple: make more choices competitive, give weaker powers more room to shine, and rein in a few of the strongest ones. The full list is below, with every number exactly as Riot printed it.

UpgradeChange
Blaze QuickburnWall length reduction removed at Levels 2 and 3. Level 2 recharge up from 15 to 20 seconds. Level 3 recharge up from 6 to 10 seconds.
Boom Bot OverclockedLevel 2 speed down from 150 percent to 125 percent, duration down from 8 to 7 seconds. Level 3 duration down from 12 to 10 seconds.
Boom Bot C4 Bot (glitch)Level 3 recharge down from 10 to 7 seconds, and it now also raises speed to 125 percent and duration to 7 seconds.
Contingency RedundancyLevel 2 gains a 15-second recharge. Level 3 gains a 10-second recharge, and charges drop from 4 to 3.
Contingency Wave Runner (glitch)Level 3 recharge down from 20 to 15 seconds.
Fakeout ReprintLevel 2 gains a 20-second recharge. Level 3 gains a 10-second recharge, and charges drop from 4 to 3.
Prowler Herding CatsLevel 3 recharge down from 12 to 8 seconds.
Prowler Chonky CatLevel 2 health up from 90 to 100. Level 3 health up from 120 to 145.
Stim Beacon Quick HitsLevels 2 and 3 duration up from 2 to 4 seconds.
Stim Beacon The Good StuffLevel 3 duration down from 12 to 10 seconds.
Trapwire BroadbandLevel 2 gains a 15-second recharge. Level 3 gains a 12-second recharge.
Trapwire Data NetworkLevel 2 gains a 12-second recharge, and charges drop from 4 to 3. Level 3 recharge down from 12 to 8 seconds.
Blast Pack Packs a PunchLevel 2 armed damage up from 60 to 75. Level 3 armed damage up from 125 to 145.
Blast Pack Surprise Pack (glitch)Level 3 recharge down from 12 to 8 seconds.
Headhunter They Are So Dead (glitch)Level 3 gains a 25-second recharge, and ammo drops from 2 to 1.
Slow Orb Blanket of SlowLevel 2 slows 10 percent more. Level 3 slows 25 percent more.
Updraft TrampolineLevel 2 gains a 10-second recharge. Level 3 gains a 7-second recharge.
Wingman All Grown Up (glitch)Level 3 health doubled.
Dizzy Pickup GameLevel 2 pickup cooldown down from 5 to 3 seconds.

Bug fixes worth knowing

The bug-fix list is long, and most of it is small. Three fixes stand out for regular players. Sage can no longer heal allies with Healing Orb without line of sight. Smoke abilities no longer vanish abruptly instead of fading out when a player disconnects and reconnects. And Hush’s Suspension gets a long list of visual fixes, including effects that used to linger on weapons and the Spike after the ability ended.

On PC, Chamber’s Rendezvous and Killjoy’s Turret can no longer become unusable after using Round Rollback in a custom game. On console, Cypher’s Cyber Cage now triggers controller vibration, Sage no longer triggers vibration when she tries to heal herself at full health, and Sova’s Shock Bolt shows the right icon in the combat report.

What Patch 13.10 does not change

Patch 13.10 adds no new agent, no new map and no weapon changes. Ranked Play is untouched, and there is no map rotation in these notes. If you were waiting for the next agent or the next map, this is not that patch. It is a tuning patch, and its biggest ranked impact is the Sentinel cooldown change.

Valorant Patch 13.10 questions

When did Valorant Patch 13.10 release?

Riot published the Patch 13.10 notes on November 10, 2026. That is the patch day, so the changes are live in the game now.

What changed for Sentinels in Patch 13.10?

Cypher, Killjoy and Vyse all get their utility back faster after it is destroyed: the cooldown drops from 60 seconds to 45 seconds. Cypher pays a small price for it: the Spycam reclaim cooldown rises from 15 seconds to 20 seconds. Sage also gets better Healing Orb targeting and a visible crosshair while she aims it.

How do replay bookmarks work in Valorant?

You press your bookmark key during a match to mark a moment, then jump straight to it when you watch the replay. On PC the key is blank by default, so set it first in Settings, Controls, Interface, Replay Bookmarking. On console, use the new button in the Options Menu while you play. Only you can see your bookmarks.

Did Patch 13.10 change how assists work?

Yes. You now earn a damage assist if you deal more than 10 damage to an enemy within 3 seconds of a teammate getting the kill, and you still earn one for at least 50 damage no matter when it happened. Healing assists now count only if the player you healed gets a kill within 10 seconds after your heal ends. These rules actually arrived in Patch 13.08, but Riot left them out of those notes by mistake.

Final verdict

Patch 13.10 is a good patch for players who main Sentinels and for anyone who reviews their own games. The 45-second reset makes Cypher, Killjoy and Vyse feel fairer after their setup is broken, replay bookmarks make review sessions faster, and the assist rules finally reward the trade and the heal that wins the round. Gauntlet players get the most new toys, with five-player parties and a long tuning list. Read Riot’s full notes for the complete bug-fix list, and check your Sentinel timings in your next game.

📖 Read Riot’s Full Patch 13.10 Notes 🎮 See All Free Games

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