Yes, Sekiro won Game of the Year at The Game Awards 2019.
The burning question on many gamers’ minds remains: did Sekiro win game of the year? The thrilling action-adventure title from FromSoftware certainly made a splash upon its release.
It captured the hearts of many players with its challenging gameplay and unique setting. Many fans followed award ceremonies eagerly to see how it would fare against other popular games. The results came in, and we finally had an answer to that important question.
Did Sekiro Win Game of the Year?
The question of whether Sekiro: Shadows Die Twice took home the coveted Game of the Year award is one that still sparks discussions among gamers. It’s a title known for its challenging combat and unique setting, so it’s no surprise that many are curious about its award status. Let’s dive into the details and find out what happened!
The Landscape of 2019 Gaming
To understand Sekiro’s journey, we need to look back at 2019, a year filled with many big game releases. Think of it like a class full of very talented students, all competing for the top spot. We had games from different genres, each bringing something special to the table. There were big adventures, stories that made you think, and action-packed titles that kept you on the edge of your seat.
Major Game Releases in 2019
2019 was a powerhouse year for video games. Several noteworthy titles were in the running for major awards, offering tough competition for any contender, including Sekiro. Here are a few of the heavy hitters that were released:
- Death Stranding: Hideo Kojima’s unique delivery adventure game divided critics, but garnered lots of attention for its novel gameplay and compelling story.
- Resident Evil 2 Remake: A remake of the classic survival horror game, celebrated for its modernized graphics and tense atmosphere.
- The Outer Worlds: An RPG from Obsidian Entertainment known for its engaging narrative and player choice options.
- Control: A visually striking action-adventure game with a unique setting and intriguing story.
- Borderlands 3: The latest installment in the looter-shooter franchise, offering the same fast-paced action fans had come to expect.
These games, each with their own devoted fan base and compelling features, created an extremely competitive field. Sekiro had to stand out among these other amazing releases to win the top prize.
Sekiro’s Unique Strengths
Sekiro: Shadows Die Twice, developed by FromSoftware, isn’t like your typical action game. It takes place in a fictionalized Sengoku-era Japan, where you play as a shinobi, a skilled warrior with a prosthetic arm. This arm is more than just a weapon; it allows for unique grappling movement and adds a layer of strategy to combat.
Combat Focused on Precision
Sekiro’s combat is its main defining feature. Forget button mashing! Instead, players have to master the art of deflection, perfectly timed parries that break an enemy’s posture, creating openings for a deathblow. This focus on precision and timing sets Sekiro apart from other action games.
- Deflection System: Unlike the typical dodge-and-attack method, Sekiro emphasizes parrying and deflecting enemy attacks, which makes the combat a more reactive and timing-based experience.
- Prosthetic Arm: The prosthetic arm isn’t just for show. It has a variety of tools like the axe, firecrackers, and shurikens, adding layers of strategic options in fights.
- Vertical Movement: The ability to grapple onto rooftops and other structures makes exploration more dynamic and helps players approach fights from different angles.
Challenging But Rewarding Gameplay
Sekiro’s difficult gameplay is definitely a big part of its identity. It’s not a game that you can just breeze through. You need to learn patterns, master techniques, and be really patient. It tests your skill and resolve. This high level of difficulty isn’t for everyone, but it created a rewarding feeling of accomplishment for those who persevered through its tough fights.
The Game Awards 2019
The Game Awards is one of the most watched award shows in the video game industry. It’s where the best games of the year are celebrated, and the coveted title of Game of the Year is awarded. All of the games mentioned earlier were contenders, so the competition was strong.
Sekiro’s Game of the Year Win
Yes, Sekiro: Shadows Die Twice did indeed win Game of the Year at The Game Awards 2019. It was a major win for FromSoftware and for fans of challenging, well-designed action games. This was a big moment that showed how much impact the game had on the video game industry.
Why Did Sekiro Win Game of the Year?
So, what made Sekiro stand out enough to win Game of the Year? It wasn’t just the difficulty; it was more than that. Here’s a look at some of the key factors that contributed to its win:
- Unique Combat System: The precise and demanding combat was unlike any other major release. The focus on posture and deflection was a refreshing change that set it apart.
- Intricate Level Design: The levels were complex and allowed for exploration through multiple paths. Players were encouraged to use their prosthetic arm to navigate these levels.
- Beautiful and Atmospheric Setting: The setting of fictional Sengoku-era Japan was immersive. The world felt authentic and captivating, enhancing the overall experience.
- High-Quality Execution: Every part of Sekiro, from the sound effects to the animations, was made with care and attention to detail. This gave the game a polish that was hard to ignore.
- Impact on the Industry: Sekiro pushed the boundaries of action gaming, showcasing that challenging gameplay can be very rewarding and can offer a unique experience.
The combination of these elements made Sekiro a standout title. Its innovative take on combat, attention to detail, and well-crafted world made it a game that people remembered and appreciated.
Other Awards and Recognition
While the Game of the Year win at The Game Awards is huge, Sekiro also earned many other accolades that year. These awards demonstrated the widespread praise and influence that the game had.
Major Awards Earned by Sekiro
Here is a sampling of other notable awards and recognition that Sekiro received:
- Best Action Game: It won several awards for being the best action game. This showed that people loved its combat system and intense gameplay.
- Numerous Nominations: It was nominated for numerous awards across different platforms, which highlighted the high quality of its release and its effect on the video game industry.
- Critical Acclaim: Critics gave it high scores, praising its gameplay, story, setting, and art style. This showed that it was not only popular but also well-made.
These recognitions help to paint a picture of just how much Sekiro was admired across the industry. It wasn’t just a game that some enjoyed, it was a game that many thought was exceptionally done.
The Impact of Sekiro on Gaming
Sekiro’s influence on the video game industry is substantial. Its unique approach to combat and storytelling has influenced future game development, both within FromSoftware and beyond.
The Soulslike Genre
FromSoftware, the developers of Sekiro, is also known for the Dark Souls series. These games created a genre called “Soulslike,” known for their challenging combat and dark fantasy settings. Sekiro took the Soulslike elements and blended them with a new combat system and setting, pushing the boundaries of what a Soulslike game can be.
Innovation in Combat
The focus on parrying and posture has pushed game developers to think differently about combat mechanics. Many games have started to incorporate similar ideas. Sekiro proved that combat can be challenging without just being unfair, and it made players really focus on precision and timing.
Storytelling Through Gameplay
Sekiro told its story not just through dialogue but also through its level design and combat encounters. This made for a very involved experience, where players were constantly learning more about the world around them. The game’s environment and its enemies all played a part in the overall narrative.
Controversies and Criticisms
Even with all the praise, Sekiro wasn’t without its criticisms. It’s important to understand the different viewpoints to get a whole view of the game. Some players did not like the difficulty, but others praised it for its difficulty.
The Difficulty Debate
The biggest criticism was about its difficulty. Some players felt it was too punishing and not very accessible. It demanded a lot of patience and skill, which was a challenge for some players. While many players liked that Sekiro wasn’t easy, others wished it had some kind of difficulty option, so more players could enjoy the game without feeling discouraged.
Accessibility Concerns
There were discussions about how accessible the game was. Some felt it was not very friendly to players with disabilities, especially in combat. It created debate about how games can be made to be challenging while still being enjoyable for everyone.
Although these criticisms exist, they didn’t stop Sekiro from being a big success and a great video game. They added to the conversation about game design and how to make games that are fun and engaging for everyone.
In conclusion, Sekiro: Shadows Die Twice absolutely earned its Game of the Year win at The Game Awards 2019. It was not only a triumph for FromSoftware, but it also left a significant mark on the video game industry. Its unique combat, engaging story, and beautifully crafted world made it a game that stood out. While there were some debates about its difficulty, most agree that Sekiro is a remarkable game. It demonstrated how a game that is both challenging and rewarding can be a huge success.
Sekiro: Shadows Die Twice Wins the Game of the Year Award | The Game Awards 2019
Final Thoughts
Sekiro: Shadows Die Twice earned significant praise, its intense combat and unique mechanics captivated many. The game won several awards, however it didn’t sweep all major categories.
Ultimately, while a major contender, did sekiro win game of the year at The Game Awards? No, it did not. The game received the coveted award for ‘Best Action/Adventure’, demonstrating its importance in the genre.



