No, The Legend of Zelda: Tears of the Kingdom did not win Game of the Year at The Game Awards 2023.
The burning question on everyone’s mind: did totk win game of the year? The gaming world held its breath, expecting Tears of the Kingdom to take home the top prize. The anticipation was palpable, fueled by its incredible reception.
However, the outcome surprised many. While Tears of the Kingdom received several nominations, it ultimately didn’t secure the coveted Game of the Year award, leaving fans with mixed feelings.
Did TOTK Win Game of the Year?
The question on everyone’s lips after the dazzling release of The Legend of Zelda: Tears of the Kingdom (TOTK) was, “Did it snag Game of the Year?” It’s a big question, and the answer is more interesting than a simple yes or no. Let’s dive deep into what happened in the awards season, the games it was up against, and why the results played out as they did. We’ll explore the incredible world of Hyrule, the fun gameplay, and see if it was enough for TOTK to take home the top prize.
The Competition: A Year of Gaming Greats
2023 was a fantastic year for video games. TOTK wasn’t the only amazing title vying for the coveted Game of the Year award. Several other contenders came out swinging, each offering unique and captivating experiences. To understand why TOTK’s journey to GOTY was so interesting, we must first look at its main rivals.
Major Contenders
Let’s meet some of the other amazing games that were up for the top award:
- Baldur’s Gate 3: This role-playing game (RPG) from Larian Studios was a massive hit. It lets players create their own characters and make choices that truly affect the story. With its deep combat system and incredible storytelling, many thought it was a clear frontrunner. It has great characters, likeable or unlikable, and players have true choice in how they want to play.
- Alan Wake 2: This horror-action game from Remedy Entertainment is an awesome experience. This is not just another game, it’s a psychological thriller with incredible atmosphere, innovative gameplay, and beautiful graphics. The story and the way it’s told are amazing, making players think and feel the suspense.
- Marvel’s Spider-Man 2: Another high-profile game from Insomniac Games, it lets players swing through New York as both Peter Parker and Miles Morales. This game has a great story and amazing gameplay that makes you really feel like you’re Spider-Man. With lots of things to do and villains to fight, it is another heavy hitter.
- Resident Evil 4 Remake: Capcom gave the horror classic a fresh coat of paint, and it worked wonderfully. This remake is both scary and exciting with a great story and updated gameplay. This is a great example of a remake done right.
These games, and a few others, all had strong arguments for the Game of the Year, and they each garnered considerable critical praise. Each of them brought something unique and special to the gaming scene that year. The competition was fierce!
The Award Shows: Where Did TOTK Stand?
Game of the Year awards aren’t handed out by just one group of people. There are several prestigious awards shows where different panels of experts decide who gets the top prize. The outcome wasn’t uniform across the board; some loved TOTK, while others were more impressed by different games. This variation in results is quite normal, as judging great art is subjective.
The Game Awards
One of the most watched and well-known award shows is The Game Awards. It’s a big event that celebrates the best games each year. In this prestigious show, Baldur’s Gate 3 took home the top honor as Game of the Year. TOTK was nominated but didn’t win the main prize. While this is a major win for Baldur’s Gate 3, TOTK did secure awards in other categories during the show. So, it didn’t go home empty-handed! Although it’s always a shame when your favorite game doesn’t win, winning in other categories is still a major achievement.
Other Key Award Shows and Publications
Besides The Game Awards, other award shows also play a big part in recognizing the best games. Different publications and websites have their own top games of the year lists. Here are a few of the more prominent ones:
- DICE Awards: The Academy of Interactive Arts & Sciences gives out the DICE awards. Here also, Baldur’s Gate 3 ended up taking the main prize for Game of the Year. These awards often emphasize the craft and innovation behind video games.
- BAFTA Games Awards: The British Academy of Film and Television Arts also has awards for games. While we would expect it to be a bit different in results compared to The Game Awards, it was not the case for BAFTA, as they also gave the Game of the Year award to Baldur’s Gate 3.
- IGN and GameSpot: Big gaming websites also make their own lists, often different from the big award shows. While they may not be a part of the big shows, they hold a lot of weight with fans of the game.
Across most major platforms, Baldur’s Gate 3 emerged as the most decorated game of the year in the award season. This shows that even when a game is good enough to win fans, it does not mean it will win them all. The variety of wins shows that many great games made their mark that year.
TOTK’s Strengths and Weaknesses in the GOTY Race
Let’s take a closer look at what made TOTK such an amazing game and why it might not have been enough to win the top award in every show. It’s like looking at the different ingredients in a recipe to see what makes it taste the way it does.
What TOTK Did Exceptionally Well
TOTK is an amazing game in many aspects. Here are some key strengths:
- Creative Freedom: One of the things that made TOTK stand out was the incredible amount of creative freedom it gave players. Players can fuse items together, making crazy weapons and vehicles, which was something brand new in the series.
- Expansive World: The world of Hyrule was even bigger and more detailed than the first game, Breath of the Wild. Players had multiple layers of the world to explore, with both the surface and the skies. There were also the depths that had their own unique monsters and landscapes.
- Engaging Story: The story was engaging and full of twists and turns. The story was a great continuation from BOTW and added a new layer of the lore. The story and cutscenes were beautifully presented in the game.
- Improved Gameplay: While it took the core of the previous game, the new abilities and mechanics made the gameplay feel fresh and exciting. New powers like Ultrahand, Fuse, and Ascend let players explore and fight in new creative ways.
- Stunning Visuals: The game looked fantastic. The art style, while not the most technically impressive out there, is very effective in making the world feel alive and enjoyable to explore.
These strengths made the game a very special experience for players, and the game earned critical praise. However, some aspects of the game might have held it back in the Game of the Year race.
Where TOTK Fell Short
Even with its strengths, TOTK had some areas where it could have improved. It’s like having a great meal but one ingredient isn’t quite as good as the rest.
- Familiar Formula: While the new mechanics were great, the game still built upon the framework of Breath of the Wild. The familiar structure made some feel that it was more of an expansion than a complete reinvention of the series.
- Some Technical Issues: There were some minor frame rate problems and performance issues. They weren’t game-breaking, but they were still present in a way that some players found distracting.
- Less Impactful Story Compared to Others: While the story was great, some felt that the other games in contention had stories that were more moving and impactful. The story in Baldur’s Gate 3, for instance, was thought to be more emotionally resonant for many players.
These factors, while not huge detractions, might have played a role in award show voters leaning towards other games that seemed more novel and impactful overall. Remember that even a great game might not check all the boxes for everyone.
Why Different Games Win Different Awards
It’s important to remember that the judging of art, like video games, is subjective. What one person considers groundbreaking, another might see as slightly flawed. The tastes and preferences of the judges at the different award shows are not all the same.
The Role of Jury and Voting
Different award shows have different sets of voters. These voters are a mix of game critics, journalists, and industry professionals. Some awards even have fan votes! Each voting group has its own biases and criteria. Some might value narrative impact the most, while others prioritize technical achievements and gameplay mechanics. For instance, some might like a game that has a great story and characters, while others might prefer a game with unique gameplay and innovative features. It all comes down to what they find more important.
The Concept of “Innovation” vs “Refinement”
Another thing to consider is how a game is viewed in terms of innovation and refinement. Some voters are more excited by a game that brings totally new ideas, while others prefer a game that takes existing ideas and makes them as best as they can be. Baldur’s Gate 3 presented a new level of choice and narrative complexity, which some saw as very innovative. In contrast, TOTK took an already strong foundation and made it bigger and better. The differing opinions on which approach is more deserving can impact award results.
Ultimately, each award show reflects the opinions of its voters. These opinions are often informed by many things, like what games they’ve played, their preferences and tastes, and the specific criteria they consider most important. That is why not one game wins all the awards, because people will have different opinions.
What This Means for TOTK’s Legacy
Even though TOTK might not have won Game of the Year at every single show, its impact on gaming is undeniable. It was a massive success commercially and among fans. The impact the game has on the industry will far outlast any trophy or award, it was a truly memorable game for many.
A Fan Favorite That Will Be Remembered
TOTK brought joy to so many people. Players spent countless hours exploring, creating, and discovering new things. This game has created many lasting memories for millions of fans. Even without the awards, the love of the fans is a much greater prize. The lasting impression it left with its players is a significant measure of a game’s worth.
The Continued Influence on the Gaming Landscape
TOTK, like Breath of the Wild before it, is sure to influence game development in the years to come. Game developers will look at what TOTK did well and will use that as inspiration for their own projects. Its approach to player freedom and open-world design will likely inspire new ideas in the years to come. TOTK is not just a game; it’s also an important point of reference for where the gaming industry will go next.
It’s interesting that some might see TOTK’s performance in the award season as a negative. However, the game’s quality is not diminished by not having a large amount of awards. The fun that millions of fans had with the game is the greatest sign of its success.
In the end, the Game of the Year debate highlights how many incredible games there were in 2023. Each title brought something special and each left their own mark in the gaming world. The fact that there are so many games worth arguing about shows just how great the gaming industry is at the moment!
While TOTK didn’t sweep the awards, its contribution to gaming in 2023 cannot be ignored. It offered a deeply enjoyable experience to players and will be fondly remembered in the years to come. Ultimately, the joy a game brings is more important than any award it might win. And in that regard, TOTK delivered in spades.
When Aonuma Realized TOTK Didn’t Win Game Of The Year At The Game Awards
Final Thoughts
Ultimately, The Legend of Zelda: Tears of the Kingdom faced stiff competition, including other fantastic titles in contention. The awards season proved competitive and showed a variety of great games. Despite being a strong contender, did totk win game of the year?
While Tears of the Kingdom received much critical acclaim, its main rival took home the coveted title. It was an exceptional year for gaming, demonstrating different approaches to game design. The winner reflected innovation and quality.



