Playing Kemps involves forming four-of-a-kind sets, communicating secretly with your partner, and calling “Kemps” before your opponents do.
Ever wanted a fast-paced card game that tests both your strategy and your secret communication skills? That’s exactly what you get with Kemps. It’s a fantastic choice for game nights, and learning how to play Kemps the card game is simpler than you might think.
This guide will quickly show you the basic rules. You’ll be set to outwit your opponents with clever card plays and covert signals in no time. Get ready for some exciting, competitive fun!
How to Play Kemps the Card Game
Let’s dive into the fun world of Kemps! It’s a fast-paced card game that’s perfect for groups. You’ll need a good memory, some quick thinking, and maybe a bit of acting talent. The best part? You can play with almost any number of people, as long as you have partners. Ready to learn how to play? Let’s get started!
What You Need to Play Kemps
Before you can start a game of Kemps, make sure you have everything you need. It’s pretty simple!
The Basics
- A Standard Deck of Cards: You’ll need one 52-card deck for every four players. So, if you have eight players, use two decks.
- Partners: Kemps is always played with partners. You need an even number of players, and you pair up with someone else on the table.
- A Table: Any flat surface will work! You need space for the cards and players to sit around comfortably.
Setting Up the Game
Getting the game set up correctly is important, so everyone can play without confusion.
Partnering Up
The first step is to choose your partner. Decide who will be on your team before the cards get dealt. Sit across from your partner at the table. This way, your opponents will be on either side of you.
Dealing the Cards
Now for the cards. Here’s how to distribute them:
- Dealing: Choose one person to be the dealer. The dealer shuffles the deck(s) well. They deal each player four cards face down.
- The Discard Pile: The dealer places four cards face up in the middle of the table to form the starting discard pile. This pile is also called the “tableau.”
Now everyone has their starting hands, and the discard pile is ready. The game is ready to start!
Gameplay: The Heart of Kemps
The goal of Kemps is to get four of the same card, such as four kings, four queens, four sevens, and so on. The first team to get four of a kind wins the round. The way you win is to let your partner know you have four of a kind without making it obvious to the other teams. That’s where the fun begins!
Turns and Trading
Let’s talk about how each turn goes:
- Trading Cards: Players take turns trading cards with the center pile. You will take a card from the center and discard one card from your hand. Do this to try and collect a hand with four of a kind. The play always goes clockwise around the table.
- The Draw and Discard: At the start of your turn, quickly take one card from the center pile, and discard any one card of your choice in the center pile. You only get to pick up one and discard one from your hand on each turn.
- Keep it Quick: In Kemps, players are all swapping cards quickly, this is the part of fun! There is no turn taking, you just keep swapping cards in a fast manner. You do not wait for the other players to complete their turn.
The Secret Signal
This is what makes Kemps so exciting! When one partner has four of a kind, they need to signal their partner. The catch? They must do it secretly, without the other teams noticing.
- Types of Signals: Signals can be anything. It could be a wink, a cough, a tap on the table, or even arranging your cards in a particular way.
- Establishing Signals: It is best to establish your signal with your partner before the start of game. This helps to avoid any confusion. Try to think of signals that are not commonly used during playing the game. For example, don’t make the signal a blink or scratch of your head, as you may do it during the normal game.
- Being Subtle: Remember, you don’t want the other teams to figure out your signal! Be creative and discreet.
Calling “Kemps!”
Once one partner thinks the other has four of the same card and they saw the signal, it’s time to call Kemps! Here’s how it works:
- Shouting “Kemps!”: When you see your partner’s signal or are sure they have four of a kind, you quickly shout “Kemps!”
- Showing Your Cards: After a player shouts “Kemps!” both partners show their cards. If they both have a four-of-a-kind, they win the round!
- False “Kemps!”: If you shout “Kemps!” but your partner does not have four-of-a-kind, your team loses the round, or a point. The rules of how many points you play is up to the players.
The End of a Round
Each round of Kemps ends when a team successfully calls “Kemps!” or makes a mistake. Here’s what happens next:
- Winning: The team that correctly calls “Kemps!” wins the round. They usually get a point.
- Losing: If a team incorrectly calls “Kemps!” or fails to notice their partner’s signal, they lose the round, or a point if playing for points.
- New Round: After each round, the cards are gathered, and a new round begins. Typically the person to the left of the dealer is the new dealer.
Scoring
While there are many variations of the scoring system, the general format is:
- Points: The first team to reach 2 or 3 points wins the game. These points can be adjusted depending on what players want to play to.
- Winning Team: The team that earns the winning points is the winner of the game!
Variations of Kemps
Kemps is a pretty flexible game. People like to change the rules sometimes to add their own bit of fun. Here are a few ways you can mix things up:
Different Signals
Sometimes, people want to make the game harder or add a bit of comedy with their signals. Here are some funny options:
- Silly Signals: Use funny signals like making a silly face, touching your nose, or even patting your head. Just make sure your partner knows what it means!
- Silent Signals: Try using only visual signals, without any noise. This can add to the challenge!
Team Size
While usually played in pairs, if you have more players, you can adjust the team size.
- Three Player Teams: You can play with three people on a team, but it does make communication and signaling more complicated.
- Larger Groups: If you have a big group, you can play multiple games at the same time, or create more than two teams at the same table.
Different Winning Conditions
To add to the fun, you can adjust what is needed to win.
- Jokers: Some people add Jokers to the deck, making them a wild card which you can use for any card that you want. This makes it easier to get four-of-a-kind!
- Card Combinations: Instead of four of a kind, maybe you could win by having a straight or a flush. These are more complicated, but add a challenge!
Tips and Tricks for Playing Kemps
Ready to become a pro at Kemps? Here are some tips and tricks to help you win:
Communication
- Clear Signals: Make sure your partner knows your signal. Practice it beforehand. A clear signal can make all the difference.
- Pay Attention: Watch your partner’s actions carefully. You might notice a signal without them even realizing they are giving it.
- Teamwork: Work with your partner to collect the cards. If you see they need a certain card, try to discard it so they can pick it up.
Strategy
- Memory: Remember what cards are being discarded. This can help you know what cards other players might be collecting.
- Be Quick: The faster you swap cards, the better your chances of getting four of a kind. Don’t take too long.
- Be Observant: Watch the other players to see if they are close to having four of a kind. If they are, you might want to change your strategy.
Being Deceptive
- Fake Signals: Try giving out a few fake signals to confuse other teams. Just don’t let your partner get confused!
- Change Signals: Throughout the game you can change signals with your partner to help keep the other teams guessing.
- Be Random: Vary the way you pick and discard cards. This makes it harder for the other teams to figure out what you are collecting.
Staying Focused
- Stay Alert: You must keep a close eye on the game and your partner. It is easy to get distracted in such a fast game!
- Stay calm: It’s easy to get nervous, stay calm and think rationally when making your card picks and signals.
- Have fun: Kemps is a fun and fast-paced game! Relax, laugh, and enjoy!
And that’s how you play Kemps! It’s a game that combines luck, strategy, and a bit of sneaky communication. Whether you are playing with family or friends, Kemps is sure to bring laughs and good times. Remember, have fun and try to keep your signals secret!
How to play Kemps
Final Thoughts
To play Kemps, gather partners and create teams. Deal four cards to each player. The goal is to collect four-of-a-kind, then signal your partner.
You must secretly signal your partner once you’ve got four cards of same rank. A signal can be a wink or subtle gesture. Partners shout “Kemps!” to win.
Remember to discard and draw cards each turn. Practice makes perfect, so keep playing to get better at signaling and spotting signals. Playing kemps, the card game is fun and engaging.



