Tekken 9 Throw Game Usage Explained

The effective use of the Tekken 9 throw game requires understanding each character’s throw options, their range, and which situations are optimal for initiating them.

The throws in Tekken 9 can be game changers, but many players struggle with them. It’s not just about pressing buttons randomly. Knowing when to grab can open up your opponent’s defenses and provide easy damage.

Figuring out Tekken 9 throw game usage is crucial to any serious player’s success. Learning your character’s specific throw animations and the timings can help you a lot in matches. So, let’s break down how to make the most of this essential game mechanic.

Tekken 9 throw game usage Explained

Tekken 9 Throw Game Usage

Welcome, fighting game fans! We’re diving deep into the world of throws in Tekken 9. Throws are a really important part of Tekken. They can catch your opponent off guard, break through their defenses, and lead to big damage. But throws are not just about grabbing. There’s a lot to learn about how to use them effectively. This guide will help you understand the different types of throws, how to break them, and how to incorporate them into your game plan. Let’s jump in and get throwing!

Understanding Basic Throws in Tekken 9

First, let’s talk about the basics. In Tekken 9, most characters have a few regular throws. These are usually done by pressing forward (or sometimes back) along with the “throw” button(s) which commonly are 1+3 or 2+4 . Here’s what makes them special:

  • Basic throws are unblockable. That means if your opponent doesn’t react correctly, they’re going to get thrown!
  • They are usually the quickest way to open up a defensive opponent. When someone is just blocking a lot, throws are a good tool.
  • Throw animations and damage can vary. Some throws might be a quick toss, while others are big, flashy moves that deal more damage. It’s good to get familiar with each character’s throws.

For example, think of a simple forward throw like a quick grab to pull your opponent closer and drop them. Now, imagine a back throw, which might be a more powerful move that sends your opponent flying. These different throws are good in different situations, and knowing which one to use is very important.

Throw Ranges

One very important thing about throws is range. Throws need to be used at very specific distances. If you are too far, your throw will whiff (miss). If you are too close, you may get hit first. Learning the range for each throw is very important. Usually, throws work best when you are right next to your opponent. A good way to practice range is in practice mode. Use the recording function to play back what you do and get used to the right distance to connect a throw.

How to Break Throws

So, throws are unblockable, but you are not helpless! You can break them. When your opponent tries to throw you, you have a chance to escape. Here’s the important part:

  • Most throws can be broken. This is done by pressing the correct button or buttons right when your character is grabbed.
  • The way you break a throw depends on how they grabbed you. There are usually three different kinds of throw breaks:
    • 1 break (Square or X): Some throws are broken by just pressing the 1 button (or X on Xbox).
    • 2 break (Triangle or Y): Other throws are broken by pressing the 2 button (or Y on Xbox).
    • 1+2 break (Square+Triangle or X+Y): And some throws are broken by pressing both buttons 1+2.
  • It’s all about reaction time. You only have a small window to input the correct button and break the throw.
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If you break the throw successfully, your character will wiggle out of the grab. If you miss the break, your opponent will perform the throw. It sounds hard, but with practice, you’ll get better at it. Knowing which button to press is important! If you see the arm that is used, you can make the right choice. If they use their left arm, it’s usually a 1 break. If they use their right arm, it is a 2 break. 1+2 breaks use both arms, and you often cannot see either arm clearly.

Throw Break Mind Games

The throw game isn’t only about doing throws and breaking throws. It’s also about psychology. You and your opponent are trying to trick each other! Here’s how:

  • Mix-ups: Don’t always do the same type of throw. Mix up the type of throw you use so your opponent can’t predict your actions.
  • Delay throws: Sometimes, slightly delay the throw button instead of pressing it right away. This makes it harder for opponents to react.
  • Conditioning: If your opponent gets used to breaking a certain type of throw, then you can switch it up to something else to get them to make the wrong break.
  • Mind Games: If you think your opponent is going to try to break your throw, you may opt to do a quick attack. This can bait your opponent into trying to break and then getting hit.

Remember, throw game isn’t just about knowing what buttons to press. It’s about reading your opponent and making smart decisions about when to try a throw or when to wait.

Command Throws: More Powerful Options

Besides normal throws, many Tekken 9 characters also have special throws called command throws. These throws usually have special inputs. They often involve more complex stick movements along with a throw button.

  • Command Throws have special inputs: The motion might be forward, down, down-forward, or a similar motion, with a throw button press at the end.
  • They are sometimes harder to break: These can be harder to break than regular throws, some command throws don’t even have a break and must be jumped.
  • Command throws can do more damage: They often cause more damage.
  • Command throws can have extra properties: Some command throws might cause other effects, like changing positions or giving you an advantage after the throw.
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These throws are riskier because they take longer to come out and have specific inputs that you have to learn. The good news is that they are also more rewarding, so if you can get good at them, you will have another tool for your matches.

Command Throw Examples

Here are a few examples of command throws and what makes them different.

  • Giant Swing (King): King, known for his wrestling moves, has many command throws like the Giant Swing, which requires a half circle forward motion and a throw button. This throw is damaging and difficult to escape.
  • Arm Breaker (Nina): Nina uses quick movements and her command throws focus on putting opponents into painful holds. Her command throws may be quicker, but can require more precise timing to execute.
  • Shiranui (Kunimitsu): Kunimitsu often uses movement and deception in her throws. Her command throws use special inputs but can put the opponent in the danger zone for a follow up attack.

These examples show that each character’s command throws are special and follow their overall gameplan. To use them successfully, you have to practice each character’s individual moves. Practice mode is key!

Using Throws in Your Overall Strategy

Throws are not a stand-alone thing in Tekken. You should use them as a tool to make the other aspects of your gameplay stronger. Here’s how to weave throws into your plan:

  • Against Defensive Opponents: If your opponent is blocking all the time, throws are the perfect answer. They can’t block throws, so it forces them to make a different decision.
  • After Getting Knocked Down: Sometimes, when an opponent is waking up, it is the perfect time to hit them with a throw. This can get you a quick turn around and reset the momentum of a match.
  • Setting Up Mix-ups: You can use throws to get your opponent to react in a certain way. If they are always breaking your throws, then you can switch it up to an attack to hit them in the middle of their break attempts.
  • In Combo Enders: Some characters have special ways of getting a throw in at the end of a combo to do even more damage.

Reading Your Opponent

A big part of using throws well is reading what your opponent is going to do. This is a skill that takes time to learn, but it’s one of the best things you can do to improve. Here are some questions to ask yourself:

  • Is my opponent blocking too much? This is a perfect time for throws.
  • Are they trying to break every throw? If so, maybe you should go for a quick attack instead of throwing them.
  • Are they always ducking? Command throws and low throws can be a good choice, but normal standing throws won’t work.
  • What did they do last time? Did you successfully use a throw? Or did they break it? If so, consider changing up what you are going to do.

Being able to adjust your plan during the fight is a key part of being a good Tekken 9 player.

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Advanced Throw Game Techniques

Once you feel comfortable with the basic throw concepts, there are a few more advanced techniques that you might want to add to your game plan.

Throw Buffering

This technique involves timing your throw input slightly before the moment you want the throw to come out. This can make the throw more difficult for your opponent to react to. It takes practice, but it is worth it.

Throw Traps

Throw traps involve using moves or situations to make your opponent more likely to be thrown. For example, after a move that leaves your opponent in a specific position, you may follow with a throw that is hard to escape. This technique requires very good character knowledge.

Okizeme Throws

Okizeme is the term used for “wake-up game”. When an opponent gets knocked to the ground, you get a small window to plan your next move. If your opponent tries to wake up in a specific way, you can try to time a well-placed throw to punish them. Again, timing and character knowledge is important for this advanced technique.

Practicing Your Throws

All of this sounds complex, right? Don’t worry, practice makes perfect! Here are some ways you can improve your throw game:

  • Spend Time in Practice Mode: Use the practice mode to practice your throws, to get used to the range, and also to practice breaking throws.
  • Play Against Different Opponents: Practicing against the AI is one thing, but playing against real people is important to see how well your throws do in a real match.
  • Watch Pro Players: See how the professionals use throws. Watching their games can show you how to use throws in new and surprising ways.
  • Take your time: You won’t learn everything in one day, but taking small steps forward each time you play is the key to long term improvement.

Remember, getting good at throws takes time and effort. Don’t get frustrated if you don’t get it right away. Keep practicing and you’ll improve over time.

Throws in Tekken 9 are much more than just a button press. They are a critical piece of the strategy. By understanding how they work, how to break them, and how to use them effectively, you can make your game so much better. Learning throws opens up new ways to win and makes you a tougher opponent. Keep practicing and keep learning, and you’ll get good at using throws. Happy throwing!

The BEST THROWS to Use with KING in Tekken 8!

Final Thoughts

In conclusion, effective throw usage will be critical in Tekken 9. Players who adapt to the new mechanics will have a distinct advantage. Learning to recognize throw opportunities and counter throws effectively is a must.

Ultimately, consistent practice and understanding the opponent’s patterns will enhance any player’s Tekken 9 throw game usage. A diverse approach to mix-ups and throws will become even more important for high-level play.

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